﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace TanksGame
{
    class LevelMap : IGameObject
    {
        public List<Sprite> SpritesList;
        public int LevelNumber;



        public LevelMap (List<Sprite> spritesList)
        {
            SpritesList = spritesList;
        }

        public void Draw(SpriteBatch spriteBatch)
        {
            throw new NotImplementedException();
        }

        public void Update(GameTime gameTime)
        {
            throw new NotImplementedException();
        }
    }
}
